League of Legends Classic
Cho'Gath in League Classic

Cho'Gath Builds for League Classic

The Terror of the Void

tankmage
Cho'Gath is a tank and mage champion in League Classic. Find the recommended setup with full item build, summoner spells, ability priority, masteries, runes, and community builds.

Cho'Gath Builds

Recommended

Cho'Gath Jungle

APtank

Starting Items

Hunter's Machete
Hunter's Machete
Health Potion
Health Potion

Full Build

Rod of Ages
Rod of Ages
Mercury's Treads
Mercury's Treads
Spirit of the Ancient Golem
Spirit of the Ancient Golem
Frozen Heart
Frozen Heart
Randuin's Omen
Randuin's Omen
Spirit Visage
Spirit Visage
Summoner Spells
FlashSmite
Ability Priority
Vorpal Spikes (E)Rupture (Q)Feral Scream (W)
Runes
9× Mark of Magic Penetration9× Seal of Armor9× Glyph of Magic Resist3× Quintessence of Ability Power
Masteries

Offense: 1

Defense: 13

Utility: 16

Community Cho'Gath Builds

Cho'Gath in League Classic

What Changed in Classic

- Feast (R) stacks max 6 times, is lost on kill but can be stacked on anything - Vorpal Spikes (E) toggles the spikes that go through players

Cho'Gath Abilities

Carnivore

Carnivore PP

PASSIVE: Whenever Cho'Gath kills a unit, he recovers health and mana. The values restored increase with Cho'Gath's level.

Rupture

COST: 90COOLDOWN: 9RANGE: 950
Rupture QQ

ACTIVE: Cho'Gath ruptures the ground, Knocking Up enemies for 1 second, dealing 80 / 135 / 190 / 245 / 305 (+100% AP) magic damage, and Slowing them by 60% for 3 seconds.

Feral Scream

COST: 70 / 80 / 90 / 100 / 110COOLDOWN: 13RANGE: 300
Feral Scream WW

ACTIVE: Cho'Gath roars, Silencing enemies for 1.5 / 1.75 / 2 / 2.25 / 2.5 seconds and dealing 75 / 125 / 175 / 225 / 275 (+70% AP) magic damage.

Vorpal Spikes

COST: 0COOLDOWN: 0.5RANGE: 40
Vorpal Spikes EE

ACTIVE: Toggle: Cho'gath's attacks launch spikes that deal 20 / 35 / 50 / 65 / 80 (+30% AP) magic damage.

Feast

COST: 100COOLDOWN: 60RANGE: 175
Feast RR

ACTIVE: Cho'Gath ravenously feeds on an enemy, dealing 300 / 475 / 650 (+70% AP) true damage to champions or 1000 (+70% AP) to minions or jungle monsters. If this kills the target, Cho'Gath gains a stack, which causes him to grow in size and gain 90 / 120 / 150 max Health (maximum 6 stacks). Loses half of his stacks on death.