League of Legends Classic
Ezreal in League Classic

Ezreal Builds for League Classic

The Prodigal Explorer

marksmanmage
Ezreal is a marksman and mage champion in League Classic. Find the recommended setup with full item build, summoner spells, ability priority, masteries, runes, and community builds.

Ezreal Builds

Recommended

Ezreal ADC

ADutility

Starting Items

Doran's Blade
Doran's Blade

Full Build

Trinity Force
Trinity Force
Ionian Boots of Lucidity
Ionian Boots of Lucidity
Blade of The Ruined King
Blade of The Ruined King
Last Whisper
Last Whisper
Infinity Edge
Infinity Edge
The Bloodthirster
The Bloodthirster
Summoner Spells
FlashBarrier
Ability Priority
Mystic Shot (Q)Arcane Shift (E)Essence Flux (W)
Runes
9× Mark of Attack Damage9× Seal of Armor9× Glyph of Magic Resist3× Quintessence of Life Steal
Masteries

Offense: 21

Defense: 0

Utility: 9

Community Ezreal Builds

Ezreal in League Classic

Champion Bio

Named after game designer Colt "Ezreal" Hallam, the Prodigal Explorer came to the Rift on March 16, 2010—as the subject of the first (formal) Champion Spotlight video. Equipped with an attack-speed boosting W, armed with items fit for the jungle, and crowned with a haircut you can count the polygons of, a classic like this belongs in a museum!

What Changed in Classic

- Essence Flux (W) passes through all units dealing damage to enemies and granting allies attack speed - Trueshot Barrage (R) deals less damage per enemy hit

Ezreal Abilities

Rising Spell Force

Rising Spell Force PP

PASSIVE: Ezreal gains increasing Attack Speed each time he successfully hits a spell, stacking up to 5 times.

Mystic Shot

COST: 30 / 35 / 40 / 45 / 50COOLDOWN: 6 / 5.5 / 5 / 4.5 / 4RANGE: 1150
Mystic Shot QQ

ACTIVE: Ezreal fires a bolt of energy, dealing 40 / 65 / 90 / 115 / 140 (+120% AD) physical damage (applies on-hit effects).

Ezreal's cooldowns are reduced by 1 second if Mystic Shot hits a target.

Essence Flux

COST: 80 / 90 / 100 / 110 / 120COOLDOWN: 10RANGE: 1050
Essence Flux WW

ACTIVE: Ezreal fires a wave of energy that damages all enemy champions it passes through for 80 / 130 / 180 / 230 / 280 (+60% AP) magic damage and reducing their Attack Speed by 5 / 10 / 15 / 20 / 25% for 5 seconds.

Allied champions hit by the wave restore 80 / 130 / 180 / 230 / 280 (+60% AP) × 0.5 Health and have their Attack Speed increased by 5 / 10 / 15 / 20 / 25% for 5 seconds.

Arcane Shift

COST: 90COOLDOWN: 17 / 15 / 13 / 11 / 9RANGE: 475
Arcane Shift EE

ACTIVE: Ezreal teleports to a target nearby location and fires a homing bolt at the nearest enemy unit, dealing 75 / 125 / 175 / 225 / 275 (+75% AP) magic damage.

Trueshot Barrage

COST: 150COOLDOWN: 100RANGE: 25000
Trueshot Barrage RR

ACTIVE: Ezreal channels for 1 second to fire a barrage of missiles dealing 350 / 500 / 650 (+70% AP) magic damage to each unit it passes through. However, it deals 8% less damage for each unit it hits (minimum 30%)