
Fiddlesticks is a mage and support champion in League Classic. Find the recommended setup with full item build, summoner spells, ability priority, masteries, runes, and community builds.
Fiddlesticks Builds
Fiddlesticks Jungle
Starting Items


Full Build






- Summoner Spells


- Ability Priority
Drain (W) ›
Terrify (Q) ›
Dark Wind (E)
- Runes
- 9×
Mark of Magic Penetration9×
Seal of Armor9×
Glyph of Scaling Magic Resist3×
Quintessence of Ability Power - Masteries



Offense: 21



Defense: 0


Utility: 9
Community Fiddlesticks Builds
Fiddlesticks in League Classic
Champion Bio
Once a scary scarecrow, always a scary scarecrow. From his first iteration to his current one, Fiddlesticks was made to torment and terrify. Some might argue that he was significantly less intimidating when would shamble bow-legged across the map, but a point-and-click, undodgable, multi-target silence? Sounds pretty frightening.
What Changed in Classic
- The Abilities are completely different, except for the ultimate Crowstorm (R) - Fiddlesticks fear makes the enemy walk randomly
Fiddlesticks Abilities
Dread
PASSIVE: Nearby enemies have reduced Magic Resist.
Terrify
ACTIVE: Fiddlesticks strikes a target enemy with fear, causing it to aimlessly Flee for 1 / 1.5 / 2 / 2.5 / 3 second(s).
Drain
ACTIVE: Fiddlesticks channels for 5 seconds and drains an enemy dealing 60 / 90 / 120 / 150 / 180 (+45% AP) magic damage each second to target unit and Fiddlesticks restores 60 / 65 / 70 / 75 / 80% of damage as Health
Dark Wind
ACTIVE: A wisp of wind strikes an enemy target and then bounces up to 5 times to nearby enemy units. Deals 65 / 85 / 105 / 125 / 145 (+45% AP) magic damage and Silences for 1.2 seconds for each strike.
Crowstorm
ACTIVE: Fiddlesticks channels for 1.5 seconds, then teleports and unleashes a murder of crows, dealing 125 / 225 / 325 (+45% AP) × 5% magic damage over 5 seconds.
