
Janna is a support and mage champion in League Classic. Find the recommended setup with full item build, summoner spells, ability priority, masteries, runes, and community builds.
Janna Builds
Janna Support
Starting Items






Full Build






- Summoner Spells


- Ability Priority
Eye Of The Storm (E) ›
Zephyr (W) ›
Howling Gale (Q)
- Runes
- 9×
Minor Mark of Armor9×
Seal of Armor9×
Glyph of Magic Resist3×
Quintessence of Gold - Masteries



Offense: 1



Defense: 8


Utility: 21
Community Janna Builds
Janna in League Classic
What Changed in Classic
- Tailwind (P) grants global movement speed
Janna Abilities
Tailwind
PASSIVE: Janna and her allied champions gain 3% increased Movement Speed.
Howling Gale
ACTIVE: Summons a whirlwind, which deals 60 / 85 / 110 / 135 / 160 magic damage to all enemies in its path and Knocks them into the air. The whirlwind travels further, deals 25 / 30 / 40 / 50 / 60 bonus damage, and Knocks enemies higher, for each second it charges (up to a maximum of 3 seconds).
Recast to release the whirlwind early.
Zephyr
Passive: Increases Movement Speed by 4 / 7 / 10 / 13 / 16% and allows movement through units.
Active: Deals 60 / 115 / 170 / 225 / 280 (+60% AP) magic damage to an enemy and Slows by -24% / -30% / -36% / -42% / -48% AP% for 2 seconds. Passive benefit is lost while Zephyr is on cooldown.
Eye Of The Storm
ACTIVE: Shields an allied Champion or turret for 5 seconds. The shield absorbs up to 80 / 120 / 160 / 200 / 240 (+90% AP) damage and grants 14 / 23 / 32 / 41 / 50 Attack Damage until it breaks.
Monsoon
ACTIVE: Summons forth the might of the wind to Knockback surrounding enemies and restores 70 / 110 / 150 (+35% AP) × 4 Health to nearby allies over 4 seconds.
