
Jarvan IV is a fighter and tank champion in League Classic. Find the recommended setup with full item build, summoner spells, ability priority, masteries, runes, and community builds.
Jarvan IV Builds
Jarvan IV Jungle
Starting Items


Full Build






- Summoner Spells


- Ability Priority
Dragon Strike (Q) ›
Demacian Standard (E) ›
Golden Aegis (W)
- Runes
- 9×
Mark of Attack Damage9×
Seal of Armor9×
Glyph of Magic Resist3×
Quintessence of Attack Damage - Masteries



Offense: 21



Defense: 9


Utility: 0
Community Jarvan IV Builds
Jarvan IV in League Classic
What Changed in Classic
- Cataclysm (R) is single target - Demacian Standard (E) passive grants armor
Jarvan IV Abilities
Martial Cadence
PASSIVE: Jarvan's first basic attack on an enemy deals bonus physical damage based on their current Health. This effect cannot occur again on the same enemy for a few seconds.
Dragon Strike
ACTIVE: Extends Jarvan IV's lance dealing 70 / 115 / 160 / 205 / 250 (+120% AD) physical damage and lowering the Armor of all enemies hit by 10 / 14 / 18 / 22 / 26% for 3 seconds.
If the lance contacts Demacian Standard it will pull Jarvan IV to its location, Knocking Up enemies in his path.
Golden Aegis
ACTIVE: Temporarily gains a shield that absorbs up to 50 / 90 / 130 / 170 / 210 (+20 / 25 / 30 / 35 / 40 damage for each nearby enemy champion) damage for 5 seconds, and Slows surrounding enemies by 15 / 20 / 25 / 30 / 35% for 2 seconds.
Demacian Standard
Passive: Gains 10 / 13 / 16 / 19 / 22% Attack Speed and 10 / 13 / 16 / 19 / 22 Armor.
Active: Throws a Demacian Standard to a nearby area dealing 60 / 105 / 150 / 195 / 240 (+80% AP) magic damage to enemies. The Standard lasts for 8 seconds and grants surrounding allied champions 10 / 13 / 16 / 19 / 22% Attack Speed.
Cataclysm
ACTIVE: Heroically leaps to an enemy Champion dealing 200 / 325 / 450 (+150% AD) physical damage and creating an arena of impassable terrain around them for 3.5 seconds.
Recast again to collapse the terrain.
