League of Legends Classic
Karthus in League Classic

Karthus Builds for League Classic

The Deathsinger

mage
Karthus is a mage champion in League Classic. Find the recommended setup with full item build, summoner spells, ability priority, masteries, runes, and community builds.

Karthus Builds

Recommended

Karthus Mid

AP

Starting Items

Doran's Ring
Doran's Ring
Health Potion
Health Potion

Full Build

Rod of Ages
Rod of Ages
Sorcerer's Shoes
Sorcerer's Shoes
Rabadon's Deathcap
Rabadon's Deathcap
Liandry's Torment
Liandry's Torment
Zhonya's Hourglass
Zhonya's Hourglass
Void Staff
Void Staff
Summoner Spells
FlashIgnite
Ability Priority
Lay Waste (Q)Defile (E)Wall of Pain (W)
Runes
9× Mark of Magic Penetration9× Seal of Armor9× Glyph of Magic Resist3× Quintessence of Ability Power
Masteries

Offense: 21

Defense: 0

Utility: 9

Community Karthus Builds

Karthus in League Classic

Champion Bio

When Karthus released as an original 40 champion, he wasn't much different than the one we know today. He'd safely farm mid, then ult during a teamfight and pick up easy assists. But the skeletal singer's old version of Death Defied (P) ended his respawn cooldown if he got a kill, making him near immortal.

What Changed in Classic

- The dead never change

Karthus Abilities

Death Defied

Death Defied PP

PASSIVE: Upon dying, Karthus enters a spirit form that allows him to continue casting spells.

Lay Waste

COST: 20 / 26 / 32 / 38 / 44COOLDOWN: 1RANGE: 875
Lay Waste QQ

ACTIVE: Creates a delayed blast, after 0.5 seconds, deals 40 / 60 / 80 / 100 / 120 (+30% AP) magic damage to each nearby enemy, this deals double damage if it hits only a single unit.

Wall of Pain

COST: 100COOLDOWN: 18RANGE: 1000
Wall of Pain WW

ACTIVE: Creates a wall at target location that lasts for 5 seconds. Enemies that pass through the wall have their Magic Resist reduced by 15% and Slowed by 40 / 50 / 60 / 70 / 80% for 5 seconds (their Movement Speed gradually recovers over the duration).

Defile

COST: 30 / 42 / 54 / 66 / 78COOLDOWN: 0.5RANGE: 550
Defile EE

ACTIVE: Toggle Off: When Karthus kills a unit, he restores 20 / 27 / 34 / 41 / 48 Mana.

Toggle On: Deal 30 / 50 / 70 / 90 / 110 (+20% AP) magic damage to nearby enemies each second.

Requiem

COST: 150 / 175 / 200COOLDOWN: 200 / 180 / 160RANGE: 10000
Requiem RR

ACTIVE: After channeling for 3 seconds, Karthus deals 250 / 400 / 550 (+60% AP) magic damage to all enemy champions.