
Kennen is a mage champion in League Classic. Find the recommended setup with full item build, summoner spells, ability priority, masteries, runes, and community builds.
Kennen Builds
Kennen Mid
Starting Items


Full Build






- Summoner Spells


- Ability Priority
Thundering Shuriken (Q) ›
Electrical Surge (W) ›
Lightning Rush (E)
- Runes
- 9×
Mark of Magic Penetration9×
Seal of Armor9×
Glyph of Magic Resist3×
Quintessence of Ability Power - Masteries



Offense: 21



Defense: 0


Utility: 9
Community Kennen Builds
Kennen in League Classic
What Changed in Classic
- Kennen's E provides defensive bonuses instead of Attack Speed\n- Kennen's R randomly strikes nearby champions
Kennen Abilities
Mark of the Storm
PASSIVE: Kennen marks enemies when hitting them with abilities. Once three marks are applied the target is stunned.
Thundering Shuriken
ACTIVE: Kennen throws a shuriken that damages the first enemy hit dealing 75 / 115 / 155 / 195 / 235 (+75% AP) magic damage.
Electrical Surge
Passive: Every 5 attacks, Kennen deals 40% / 50% / 60% / 70% / 80% AD magic damage and adds a Mark of the Storm to his target.
Active: Surges electricity through all nearby targets afflicted by Mark of the Storm, dealing 65 / 95 / 125 / 155 / 185 (+55% AP) magic damage.
Lightning Rush
ACTIVE: Kennen turns into a ball of lightning gaining 100% Move Speed, dealing 85 / 125 / 165 / 205 / 245 (+60% AP) magic damage to any enemy he passes through, and becomes Ghosted for 2.2 seconds. Additionally, Kennen will gain 10 / 20 / 30 / 40 / 50 Armor and 10 / 20 / 30 / 40 / 50 Magic Resist for 4 seconds.
Kennen is refunded 40 Energy if he passes through an enemy, but can only gain this effect once. This ability deals half damage to minions (85 / 125 / 165 / 205 / 245 (+60% AP) × 50%).
Slicing Maelstrom
ACTIVE: Summons a magical storm for 3 seconds, dealing 80 / 145 / 210 (+40% AP) magic damage to a random enemy champion near Kennen every 0.5 / 0.4 / 0.3 seconds. This storm cannot hit the same target more than 3 times.
