
Lux is a mage and support champion in League Classic. Find the recommended setup with full item build, summoner spells, ability priority, masteries, runes, and community builds.
Lux Builds
Lux Mid
Starting Items


Full Build






- Summoner Spells


- Ability Priority
Lucent Singularity (E) ›
Light Binding (Q) ›
Prismatic Barrier (W)
- Runes
- 9×
Mark of Magic Penetration9×
Seal of Armor9×
Glyph of Magic Resist3×
Quintessence of Ability Power - Masteries



Offense: 21



Defense: 0


Utility: 9
Community Lux Builds
Lux in League Classic
What Changed in Classic
- Light Binding's (Q) second target is half as affective - Final Spark (R) is now German - Finales Funkeln
Lux Abilities
Illumination
PASSIVE: Lux's damaging spells charge the target with energy for 6 seconds. Lux's next attack ignites the energy, dealing bonus magic damage (depending on Lux's level) to the target.
Light Binding
ACTIVE: Fires a ball of light, Rooting the first enemy hit for 2 seconds and dealing 60 / 110 / 160 / 210 / 260 (+70% AP) magic damage. The second enemy is dealt 60 / 110 / 160 / 210 / 260 (+70% AP) × 0.5 and Rooted for 1 second.
Prismatic Barrier
ACTIVE: Throws Lux's wand to a target location and back, shielding herself and all allied Champions it touches from 80 / 105 / 130 / 155 / 180 (+35% AP) damage for 3 seconds.
Lucent Singularity
ACTIVE: Create a zone that Slows enemies by 20 / 24 / 28 / 32 / 36%. After 5 seconds the zone detonates dealing 60 / 105 / 150 / 195 / 240 (+60% AP) magic damage.
Recast to detonate early.
Finales Funkeln
ACTIVE: Channels a dazzling ray of light dealing 300 / 400 / 500 (+85% AP) magic damage to all enemies in a line. Finales Funkeln ignites and refreshes Illumination.
