League of Legends Classic
Malphite in League Classic

Malphite Builds for League Classic

Shard of the Monolith

tankmage
Malphite is a tank and mage champion in League Classic. Find the recommended setup with full item build, summoner spells, ability priority, masteries, runes, and community builds.

Malphite Builds

Recommended

Malphite Top

tankAP

Starting Items

Doran's Shield
Doran's Shield
Health Potion
Health Potion

Full Build

Sunfire Cape
Sunfire Cape
Ninja Tabi
Ninja Tabi
Frozen Heart
Frozen Heart
Randuin's Omen
Randuin's Omen
Thornmail
Thornmail
Iceborn Gauntlet
Iceborn Gauntlet
Summoner Spells
FlashTeleport
Ability Priority
Seismic Shard (Q)Ground Slam (E)Brutal Strikes (W)
Runes
9× Mark of Magic Penetration9× Seal of Armor9× Glyph of Magic Resist3× Quintessence of Ability Power
Masteries

Offense: 1

Defense: 13

Utility: 16

Community Malphite Builds

Malphite in League Classic

What Changed in Classic

- Brutal Strikes (W) cleave is a passive and actively increases his damage

Malphite Abilities

Granite Shield

Granite Shield PP

PASSIVE: Malphite is shielded by a layer of rock which absorbs damage up to 10% of his maximum Health. If Malphite has not been hit for 10 seconds, this effect recharges.

Seismic Shard

COST: 70 / 75 / 80 / 85 / 90COOLDOWN: 8RANGE: 625
Seismic Shard QQ

ACTIVE: Deals 70 / 120 / 170 / 220 / 270 (+60% AP) magic damage and steals 14 / 17 / 20 / 23 / 26% Movement Speed from the target for 4 seconds.

Brutal Strikes

COST: 50 / 55 / 60 / 65 / 70COOLDOWN: 14RANGE: 400
Brutal Strikes WW

Passive: Malphite's basic attacks hit units near his target for 30 / 38 / 46 / 54 / 62% of his Attack Damage.

Active: Malphite's Armor and Attack Damage increase by 20 / 25 / 30 / 35 / 40% for 6 seconds.

Ground Slam

COST: 50 / 55 / 60 / 65 / 70COOLDOWN: 7RANGE: 400
Ground Slam EE

ACTIVE: Malphite slams the ground dealing 60 / 100 / 140 / 180 / 220 (+30% ARMOR) (+20% AP) magic damage to surrounding enemies, reducing their Attack Speed by 30 / 35 / 40 / 45 / 50% for 3 seconds.

This ability gains damage equal to 30% of Malphite's Armor.

Unstoppable Force

COST: 100COOLDOWN: 130 / 115 / 100RANGE: 1000
Unstoppable Force RR

ACTIVE: Malphite charges toward the target area, dealing 200 / 300 / 400 (+100% AP) magic damage and Knocking enemies into the air for 1.5 seconds.