
Nunu & Willump is a tank and mage champion in League Classic. Find the recommended setup with full item build, summoner spells, ability priority, masteries, runes, and community builds.
Nunu & Willump Builds
Nunu Jungle
Starting Items


Full Build






- Summoner Spells


- Ability Priority
Consume (Q) ›
Blood Boil (W) ›
Ice Blast (E)
- Runes
- 9×
Minor Mark of Armor9×
Seal of Armor9×
Glyph of Magic Resist3×
Quintessence of Gold - Masteries



Offense: 1



Defense: 13


Utility: 16
Community Nunu & Willump Builds
No community Nunu & Willump builds have been published yet.
Nunu & Willump in League Classic
Champion Bio
When he first rolled onto the Rift as an original 40 champion, "The Yeti Rider" Nunu commanded an unnamed Willump to bite: wining any smite fight in sight and making the enemy's blood boil. Who needs to roll the biggest snowball ever when you can give your hypercarry a 12-second stat-boost or pull off the ultimate bush cheese?
What Changed in Classic
- Blood Boil (W) grants attack and movement speed - Ice Blast (E) a single point and click snowball - Consume (Q) can't target champions but gain buffs based on whats eaten - Visionary (P) every 5 basic attacks the next spell costs no mana - Nunu & Willump get an extra line as they are 2 characters
Nunu & Willump Abilities
Visionary
Nunu can cast a spell for free after 5 attacks.
Consume
Nunu commands the yeti to take a bite out of a target minion or monster, dealing heavy damage to it and healing himself.
Blood Boil
Nunu invigorates himself and an allied unit by heating their blood, increasing their Movement and Attack Speeds.
Ice Blast
Nunu launches a ball of ice at an enemy unit, dealing damage and temporarily slowing their Movement and Attack Speeds.
Absolute Zero
Nunu begins to sap the area of heat, slowing all nearby enemies. When the spell ends, he deals massive damage to all enemies caught in the area.
