League of Legends Classic
Olaf in League Classic

Olaf Builds for League Classic

The Berserker

fightertank
Olaf is a fighter and tank champion in League Classic. Find the recommended setup with full item build, summoner spells, ability priority, masteries, runes, and community builds.

Olaf Builds

Recommended

Olaf Top

ADbruiser

Starting Items

Doran's Shield
Doran's Shield
Health Potion
Health Potion

Full Build

Ravenous Hydra
Ravenous Hydra
Ninja Tabi
Ninja Tabi
Sunfire Cape
Sunfire Cape
Spirit Visage
Spirit Visage
Randuin's Omen
Randuin's Omen
Warmog's Armor
Warmog's Armor
Summoner Spells
GhostIgnite
Ability Priority
Undertow (Q)Reckless Swing (E)Vicious Strikes (W)
Runes
9× Mark of Attack Damage9× Seal of Armor9× Glyph of Magic Resist3× Quintessence of Attack Damage
Masteries

Offense: 21

Defense: 9

Utility: 0

Community Olaf Builds

Olaf in League Classic

What Changed in Classic

- Vicious Strikes (W) grants Attack Damage, Lifesteal and Spell Vamp - Reckless Swing (E) does not heal the health cost

Olaf Abilities

Berserker Rage

Berserker Rage PP

PASSIVE: Olaf's Attack Speed increases as his Health decreases.

Undertow

COST: 55 / 60 / 65 / 70 / 75COOLDOWN: 8RANGE: 1000
Undertow QQ

ACTIVE: Olaf throws an axe to a target location, dealing 80 / 125 / 170 / 215 / 260 (+100% AD) physical damage to units it passes through and Slowing them by 24 / 28 / 32 / 36 / 40% over 2.5 seconds.

If Olaf picks up the axe, the ability's cooldown is reduced by 4.5 seconds.

Vicious Strikes

COST: 40 / 45 / 50 / 55 / 60COOLDOWN: 12RANGE: 700
Vicious Strikes WW

ACTIVE: Olaf gains 7 / 14 / 21 / 28 / 35 (+1% MAX HEALTH) Attack Damage , 9 / 12 / 15 / 18 / 21% Lifesteal, and Spell Vamp for 6 seconds.

Reckless Swing

COST: 0COOLDOWN: 9 / 8 / 7 / 6 / 5RANGE: 325
Reckless Swing EE

ACTIVE: Olaf ferociously swings his axes, dealing 100 / 160 / 220 / 280 / 340 true damage to his target.

Ragnarok

COST: 100 / 75 / 50COOLDOWN: 100RANGE: 400
Ragnarok RR

Active: Olaf cleanses all Immobilizing and Disabling effects on himself and becomes immune to them the next 6 seconds. During this time, Olaf gains 30 / 45 / 60 Armor and 30 / 45 / 60 Magic Resist.

Passive: Olaf gains an additional 10 / 20 / 30 Lethality.