League of Legends Classic
Skarner in League Classic

Skarner Builds for League Classic

The Crystal Vanguard

tankfighter
Skarner is a tank and fighter champion in League Classic. Find the recommended setup with full item build, summoner spells, ability priority, masteries, runes, and community builds.

Skarner Builds

Recommended

Skarner Jungle

tankbruiserutility

Starting Items

Hunter's Machete
Hunter's Machete
Health Potion
Health Potion

Full Build

Spirit of the Ancient Golem
Spirit of the Ancient Golem
Boots of Mobility
Boots of Mobility
Sunfire Cape
Sunfire Cape
Iceborn Gauntlet
Iceborn Gauntlet
Locket of the Iron Solari
Locket of the Iron Solari
Ruby Sightstone
Ruby Sightstone
Summoner Spells
FlashSmite
Ability Priority
Crystal Slash (Q)Crystalline Exoskeleton (W)Fracture (E)
Runes
9× Mark of Attack Damage9× Seal of Armor9× Glyph of Magic Resist3× Quintessence of Attack Damage
Masteries

Offense: 21

Defense: 9

Utility: 0

Community Skarner Builds

Skarner in League Classic

Champion Bio

Slashing his way onto the Rift on August 9, 2011, Skarner quickly found a home in the jungle, where he'd clear camps at a prodigious rate through his hybrid damage, stacking damage, and zippy move speed! And once he'd saved up enough to pick up a Trinity Force, League's favorite brackern was a true Tons of Damage monster.

What Changed in Classic

- The Abilities are completely different - Bruiser and auto attacker - Impale (R) is a single target point and click

Skarner Abilities

Energize

Energize PP

PASSIVE: Basic attacks lower all ability cooldowns by 0.5 seconds. Double effect when attacking champions.

Crystal Slash

COST: 20 / 22 / 24 / 26 / 28COOLDOWN: 3.5RANGE: 325
Crystal Slash QQ

ACTIVE: Skarner deals 25 / 40 / 55 / 70 / 85 (+80% AD) physical damage to all nearby enemies and charges himself with Crystal Energy for 5 seconds if a unit is struck.

While Skarner is charged, Crystal Slash deals 24 / 36 / 48 / 60 / 72 (+40% AP) bonus magic damage and Slows by 25 / 30 / 35 / 40 / 45% for 2 seconds.

Crystalline Exoskeleton

COST: 60COOLDOWN: 14RANGE: 700
Crystalline Exoskeleton WW

ACTIVE: Skarner is shielded for 70 / 115 / 160 / 205 / 250 (+60% AP) damage for 6 seconds. While the shield persists, Skarner gains 30 / 35 / 40 / 45 / 50% Attack Speed and 15 / 17 / 19 / 21 / 23% Movement Speed.

Fracture

COST: 50 / 55 / 60 / 65 / 70COOLDOWN: 10RANGE: 800
Fracture EE

ACTIVE: Skarner deals 80 / 120 / 160 / 200 / 240 (+70% AP) magic damage to enemies in a line and marks them for 6 seconds.

Striking enemies will consume the mark to heal Skarner for 30 / 45 / 60 / 75 / 90 (+30% AP). Killing targets outright will also activate the heal. (Each activation heals for 50% less.)

Impale

COST: 100 / 125 / 150COOLDOWN: 130 / 120 / 110RANGE: 350
Impale RR

ACTIVE: Skarner Suppresses an enemy champion for 1.75 seconds and deals 100 / 150 / 200 (+50% AP) magic damage. Skarner can move freely during this time, and will drag his helpless victim around with him. When the effect ends, Skarner's target will be dealt an additional 100 / 150 / 200 (+50% AP) magic damage.