
Taric is a support and tank champion in League Classic. Find the recommended setup with full item build, summoner spells, ability priority, masteries, runes, and community builds.
Taric Builds
Taric Support
Starting Items


Full Build






- Summoner Spells


- Ability Priority
Shatter (W) ›
Imbue (Q) ›
Dazzle (E)
- Runes
- 9×
Minor Mark of Armor9×
Seal of Armor9×
Glyph of Magic Resist3×
Quintessence of Gold - Masteries



Offense: 1



Defense: 13


Utility: 16
Community Taric Builds
Taric in League Classic
Champion Bio
Taric's gem knight thematic has stood up against the test of time. The advent of Targon saw Taric evolve from a generic healer to an ex-soldier inhabiting the role of The Protector. Nevertheless, his love for beauty and his dedication to defending it remains truly, truly outrageous.
What Changed in Classic
- The Abilities are completely different. Read the descriptions - Can solo lane and maybe jungle
Taric Abilities
Gemcraft
PASSIVE: Taric loves to socket magical gems into all of his weapons, resulting in his basic attacks dealing bonus magic damage based on his maximum Mana.
Imbue
ACTIVE: Taric brings forth earthen energy, restoring 60 / 100 / 140 / 180 / 220 (+60% AP) health to an ally and himself. If he targets himself, the heal increases by 40% restoring 60 / 100 / 140 / 180 / 220 (+60% AP) × 1.4 health.
Taric's basic attacks reduce Imbue's cooldown by 1 second (3 seconds if attacking an enemy champion).
Shatter
Passive: Taric's gemstones increase his Armor by 10 / 15 / 20 / 25 / 30. Additionally, nearby allied champions gain 0.1 Armor (10% of Taric's Armor).
Active: Taric shatters his armor, dealing 50 / 90 / 130 / 170 / 210 (+20% ARMOR) (+60% AP) magic damage to nearby enemies and reducing their Armor by 10 / 15 / 20 / 25 / 30 for 4 seconds. Taric loses 10 / 15 / 20 / 25 / 30 Armor while Shatter is on cooldown.
Dazzle
ACTIVE: Taric fires a prismatic sphere at a target enemy, dealing between 35 / 65 / 95 / 125 / 155 (+40% AP) and 70 / 130 / 190 / 250 / 310 (+80% AP) magic damage and Stunning for between 1 and 2 seconds. Dazzle's damage increases the closer Taric is to the target, and the stun length increases the further from the target.
Radiance
ACTIVE: Taric slams his hammer into the ground, dealing 150 / 250 / 350 (+70% AP) magic damage to nearby enemies.
For the next 10 seconds, Taric's gems radiate energy, granting him 20 / 40 / 60 Attack Damage and Ability Power. His nearby allies gain 10 / 20 / 30 Attack Damage and Ability Power.
