League of Legends Classic
Veigar in League Classic

Veigar Builds for League Classic

The Tiny Maser of Evil

mage
Veigar is a mage champion in League Classic. Find the recommended setup with full item build, summoner spells, ability priority, masteries, runes, and community builds.

Veigar Builds

Recommended

Veigar Mid

AP

Starting Items

Doran's Ring
Doran's Ring
Health Potion
Health Potion

Full Build

Rabadon's Deathcap
Rabadon's Deathcap
Sorcerer's Shoes
Sorcerer's Shoes
Deathfire Grasp
Deathfire Grasp
Void Staff
Void Staff
Zhonya's Hourglass
Zhonya's Hourglass
Morellonomicon
Morellonomicon
Summoner Spells
FlashIgnite
Ability Priority
Baleful Strike (Q)Event Horizon (E)Dark Matter (W)
Runes
9× Mark of Magic Penetration9× Seal of Armor9× Glyph of Magic Resist3× Quintessence of Ability Power
Masteries

Offense: 21

Defense: 0

Utility: 9

Community Veigar Builds

Veigar in League Classic

What Changed in Classic

- Baleful Strike (Q) is point and click - Event Horizon (E) is instant - Equilibrium (P) gains increased mana regeneration based on missing mana

Veigar Abilities

Equilibrium

Equilibrium PP

PASSIVE: Veigar's mana regeneration increases by 1% for each 1% of mana missing.

Baleful Strike

COST: 50 / 55 / 60 / 65 / 70COOLDOWN: 8 / 7 / 6 / 5 / 4RANGE: 650
Baleful Strike QQ

Active: Veigar unleashes dark energy at target enemy, dealing 80 / 125 / 170 / 215 / 260 (+65% AP) magic damage. If the target is killed, Veigar gains 1 Ability Power. This bonus is doubled against Champions, large minions and large monsters.

Passive: Veigar gains 1 / 2 / 3 / 4 / 5 Ability Power when he kills a champion from any source of damage.

Bonus Ability Power: +@f1@

Dark Matter

COST: 70 / 80 / 90 / 100 / 110COOLDOWN: 10RANGE: 950
Dark Matter WW

ACTIVE: After 1.2 seconds, dark matter falls from the sky to the target location, dealing 120 / 170 / 220 / 270 / 320 (+100% AP) magic damage.

Event Horizon

COST: 80 / 90 / 100 / 110 / 120COOLDOWN: 20 / 19 / 18 / 17 / 16RANGE: 725
Event Horizon EE

ACTIVE: Veigar twists the edges of space around the target location for 3 seconds, Stunning enemies who pass through the perimeter for 1.5 / 1.75 / 2 / 2.25 / 2.5 seconds.

Primordial Burst

COST: 125 / 175 / 225COOLDOWN: 130 / 110 / 90RANGE: 650
Primordial Burst RR

ACTIVE: Blasts an enemy champion, dealing 250 / 375 / 500 (+120% AP) plus 80% of his target's Ability Power in magic damage.