
Warwick is a fighter and tank champion in League Classic. Find the recommended setup with full item build, summoner spells, ability priority, masteries, runes, and community builds.
Warwick Builds
Warwick Jungle
Starting Items


Full Build






- Summoner Spells


- Ability Priority
Hungering Strike (Q) ›
Hunter's Call (W) ›
Blood Scent (E)
- Runes
- 9×
Mark of Attack Speed9×
Seal of Armor9×
Glyph of Scaling Magic Resist3×
Quintessence of Attack Damage - Masteries



Offense: 9



Defense: 21


Utility: 0
Community Warwick Builds
Warwick in League Classic
Champion Bio
One of the original 40 champions, Warwick once made his prey squirm from the unlimited range on his Blood Scent (W), followed by an instant blink to put those foes under Infinite Duress (R). But after some warmongering for Noxus and clashing with Soraka, this pup has made Zaun his rightful home, where he always knows "It's time to hunt.
What Changed in Classic
- The Abilities are completely different - Infinite Duress (R) is a point and click suppress
Warwick Abilities
Eternal Thirst
PASSIVE: Each of Warwick's attacks will heal him. Each successive attack against the same target will steal more and more Health.
Hungering Strike
ACTIVE: Strikes an enemy for the greater value between 75 / 125 / 175 / 225 / 275 (+100% AP) and 8 / 10 / 12 / 14 / 16% + 100% AP of the target's maximum Health as magic damage (can only do flat damage to monsters), and heals Warwick for 80% of the damage dealt.
Hunter's Call
ACTIVE: Warwick lets out a howl that inspires all allied champions, increasing Warwick's Attack Speed by 40 / 50 / 60 / 70 / 80% and all friendly champions' Attack Speed by 20 / 25 / 30 / 35 / 40% for 10 seconds.
Blood Scent
Passive: Warwick senses enemy champions under 50% Health within 1500 / 2300 / 3100 / 3900 / 4700 distance of him; while he detects a low-health enemy, he gains 20 / 25 / 30 / 35 / 40% Movement Speed.
Infinite Duress
ACTIVE: Warwick lunges in front of an enemy champion and Suppresses them for 1.8 seconds. During this time, Warwick attacks his victim 5 times, dealing a total of 250 / 335 / 420 (+200% AD) magic damage (triggers on-hit effects 5 times).
Warwick gains 30% Life Steal for the duration.
